https://www.youtube.com/@hikikokaiko
#56
Rango
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“fundamentals and reference. reference can be annoying but the more you do it, the easier and better at finding reference you become. I just took a picture of my own hand holding my shirt. make sur”
“the process help separate light and shadow. it keeps the values controlled and makes sure that the values in the light are always lighter than the values in the shadow. then it's just adding in the ot”
“I'm not too sure what you're concerned about. I think it looks good. And all the nose attempts can work. It just depends on what you want the character to look like. And always use reference. If y”
“First is reference. Find reference of hair you like and copy that. You want to determine the light source. You have highlights in all directions so it's hard to tell where the light source is. ”
“i looks to me more like wavy hair rather than tight curls. But either way, you want to build out the main forms then add in the details. It looks like you're already doing that though, but I would”
“stay in the construction and gesture phase longer before you start to add in the details. I would practice putting 3D primitive shapes in perspective and putting them next to each other. That can help”
“I think your strong suit is the separation of light and shadow, mainly for the face. I like the clear lines you have of where the shadows start, but that is kinda lost when you get to the hair and”
“i think your lines and style are cute! For expressions you want to push and pull the whole face. Right now, you're just changing the mouth and very subtly the cheek. Especially for an anime style, you”
“I think it's more of a perspective issue. I'm not sure what the perspective is supposed to be but the top half feels like a higher angle, but you're not pushing the perspective of the lower half. ”
“think of the body as a whole. Your limbs and such are using bubble shapes which kills the flow and gesture. We want to avoid the michelin man look. You want to think about flow and how the bends o”
“i like your use of guide lines! Keep practicing and learning them. Probably look into some Reilly rhythms as well. I think you main issue is you're pushing the cheek out too far. The cheek should ”
“You kinda listed almost every fundamental haha, but I feel that struggle. I think that the best course of action for your study is to focus on one thing at a time. So something like perspective or ana”
“I think the main thing is that the arm is really long. Try to draw what you don't see and figure out where the shoulders will go so that you now how long to put the arm. And then its just some small a”
“With anime, everything kinda boils down to the shadow and light shapes. You see in genga that the shadows are clearly mapped out. I think you're using too much air brush and not separating your va”
“Personally, I never really use blending modes until maybe a little bit at the end. I mainly would use layer masks on groups or clip layers/groups to certain layers. I think what really helped me w”
“Very fun drawing and I love the details on the wand. One thing I noticed right away was the arm having the michelin man effect. Just keep the gesture of the arm in mind so that there isn't that bu”
“what was the reference you were using? Since this was in the Anime section, I'm assuming you're trying to go for a stylized anime approach. I think there's a strange mix happening between realism and ”
“It looks like you're focusing more on the details than the actual forms. I kinda feels like you're relying on female anatomy too much in order to determine if they are female. I would practice drawing”
“I think your art style is cute! I think the best way to level up is to continue fundamentals. Mainly just proportions and construction. No amount of rendering can fix a bad foundation. At first glance”
“I think the style is very nice and the lines are clean, but some of the fundamentals are a bit shaky. I think the foreshortening is a little unclear and I'm unsure how the proportions are supposed to ”