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Improve your skills, a 3 min read
Start with bold graphic shapes, build functionality into your design, add mechanical details that appear realistic, then apply aesthetic choices matching your mech's world.
Hard-surface


Orange fan art
I drew orange from deltarune and really like the lighting but the perspective is a bit off (especially with the nose) orange is meant to be looking down at you from above its easy to tell its just a bit off

Sketching cars
Can I do my sketches look more professional?

Sketch July-2026
Is everything OK with anatomy in my sketch?

panel from my first comic
I don't know how to add details to backgrounds with ink alone. Any suggestions on how to make them more detailed but not too busy?

car fr
What are your initial thoughts when seeing this drawing. (It is a rough drawing hency the sketchy lines and somewhat messy coloring) I want advice on how to improve composition and lighting, couldn't find the category for that so i chose rendering. I tried expanding on what the ref provided, by adding a blue core shadow on the car, and a red background, as well as exagerrating the local color of the car. But how can I improve the composition and lighting to make this piece more interesting?

Lighting and Anatomy Studies
I want to know if the value is ok or not, and which part I should improve more. I just feel that this illus is somehow needs more things to be added. Thanks a lot!

Don't know if it is valid to share the process of artwork instead of a completed art piece. Really sorry if not. Originally made for the mermaid challenge, i tried to use the opportunity to sharpen my design skills, got some feedback, improved in design , but ended up finding a major gap in my knowledge or form and structure
Adding this one here just in case rough construction distracted from main issue or made it harder to critique. Also , any other advise which would make my characters look less scary would be very appreciated. Anything general about construction or forms would also help.

Don't know if it is valid to share the process of artwork instead of a completed art piece. Really sorry if not. Originally made for the mermaid challenge, i tried to use the opportunity to sharpen my design skills, got some feedback, improved in design , but ended up finding a major gap in my knowledge or form and structure
Currently, i am struggling with drawing the facial features and expressions correctly. Specifically, I can't draw the "Shapes" of the facial features under perspective distortions ( Specially eyes and mouth). I mostly knows where to place the feature, i understand the facial mannequin enough for that, but when it comes to drawing the feature itself (For instance eyes) , i just don't knows how to draw that complex shape at that angle . Pardon the painting skills, i am new to it , so that's something that doesn't bothers me the most

Light practice !
i feel like i cant get the lighting right or shadows, id love to get a feedback on how could i improve the lighting. its still a work in progress but im scared to add more details incase i end up making the light worse