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Improve your shading and light control, a 3 min read
Master comic storytelling by blocking shapes, simplifying forms into mannequins, imitating professional styles, then creating your own narrative-driven panels.
Rendering


Lillet
struggling with values

Values exercise
I know that I have a big problem with values and getting feedback is probably one of the most efficient way to learn so here I am. This is one of my exercises, what do you think? Does it make sense? Any advices?

Infirmary visit
I'm very proud of this piece, trying to nail that feeling of a manga page but I feel like I'm lacking in shadows, particularly black shadows. Is there anyway I could have improved this?

Drawing form imagination
Pure intuition .don't aware of how wide angles perspective are working and what are resources

Breakdown of form.
Slowly improving graphic designer here. I’m still trying to tune my eye without the use of a reference. Can ya help a brother out and highlight which areas I need to improve on, and perhaps sketch in the proper correction if you have the energy to do so?

armour
Hi, I'm not sure if the values are good or if there's a problem with the shadows or rendering.

Re
I just want general anatomy/ lighting feedback!

Bloodborne oc
Im not really happy with the lighting since i cant really understand how it works

little monstersss
Last night, i took the pot that holds my plant and turned the form into this sort of creature/monster. Now, i would say i did a good job with the organic/dynamic form here, but for the little drawing of the monster battling the long-necked creature, i have a slight hunch that i did something wrong with the angle, i just know it! To me, it feels like it's not anchored in perspective well. Oh, and don't mind the lil martian dude at the corner, he's stinky and we don't want to associate with him. Anyway, if you guys have feedback, please let me know!