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Improve your depth and 3D understanding, a 3 min read
Build expressive portraits using the Loomis head method, Reilly rhythms, and shadow mapping to establish structure, flow, and clear lighting before adding final details.
Portraits


Lillet
struggling with values

Eyes
How do I get it to be more realistic looking and are my proportions correct, and I think the pupils are too big, and how can I draw the eyelashes and eyebrows better, any help will be very appreciated!

Infirmary visit
I'm very proud of this piece, trying to nail that feeling of a manga page but I feel like I'm lacking in shadows, particularly black shadows. Is there anyway I could have improved this?

Drawing form imagination
Pure intuition .don't aware of how wide angles perspective are working and what are resources

Breakdown of form.
Slowly improving graphic designer here. I’m still trying to tune my eye without the use of a reference. Can ya help a brother out and highlight which areas I need to improve on, and perhaps sketch in the proper correction if you have the energy to do so?

armour
Hi, I'm not sure if the values are good or if there's a problem with the shadows or rendering.

Re
I just want general anatomy/ lighting feedback!

Bloodborne oc
Im not really happy with the lighting since i cant really understand how it works

little monstersss
Last night, i took the pot that holds my plant and turned the form into this sort of creature/monster. Now, i would say i did a good job with the organic/dynamic form here, but for the little drawing of the monster battling the long-necked creature, i have a slight hunch that i did something wrong with the angle, i just know it! To me, it feels like it's not anchored in perspective well. Oh, and don't mind the lil martian dude at the corner, he's stinky and we don't want to associate with him. Anyway, if you guys have feedback, please let me know!