Hello there! Such a fun fat dragon! Even though there are a few things that could be improved in terms of the drawing itself, I'd like to focus on the painting. First of all, I'd adjust the value of the sky. Having very bright white clouds against such a dark sky feels a bit inconsistent, which makes the painting less convincing overall. Once you've lightened the sky a bit, you can push the rendering further. It doesn't really make sense to have a rim light running around the dragon's entire silhouette. Rim light is most effective when it's used to pop out the silhouette on the shadow side, since the direct light already defines the silhouette on the lit side. Also, with a blue sky overhead, think about how the ambient light influences the shadow planes that are exposed to it. Those areas will naturally pick up cooler, bluish tones (although I may have exaggerated it a little on the upper part lol). From there, you can continue sculpting the forms by introducing other lighting components, such as ambient occlusion, bounce light, and so on. They'll help give your dragon more life and a stronger sense of volume. :) Hope this helps! | Artwod Feedback