Hey! Great job, and nice implementation of the feedback you received earlier! :) That said, I still feel the lighting is a bit inconsistent. I understand that the main light source is coming from the right, but at the same time it feels like the bottle itself is emitting light, almost as if it were a lamp. Also, having the phone underneath the bottle looks odd, so I moved it. The main adjustments I'd make would be to add more light to the side of the character, especially along the neck and a bit on the side of the chair. I'd also remove the orange line underneath the arm, since it doesn't really make sense there. Instead, think about the bounce light hitting the underside of the arm from the tabletop. Another reason the bottle feels like the light source is that it isn't casting a shadow onto the table. Even though the bottle is transparent, it would still cast a shadow. You can add a subtle light bounce within the shadow caused by the liquid, but including the shadow itself will make the bottle feel grounded in the scene. I'd also darken the side of the bottle that's facing away from the light. Finally, I'd group the values underneath the table and avoid adding light there, since the main light wouldn't really reach that area. And don't forget to add contact shadows underneath the objects to make the illustration feel more grounded and believable. :) Hope this helps! | Artwod Feedback