Quer guardar seu feedback?
Registre seus comentários em um só lugar na sua conta. Seu feedback será privado e não público.

Melhore o controle de sombra e luz, a 3 min
Master comic storytelling by blocking shapes, simplifying forms into mannequins, imitating professional styles, then creating your own narrative-driven panels.
Rendering


Your Paddle & your Canoe !
Just a bit of cleaning and texturing. Tried to keep the process as simple as I could.

Otto Eduard Leopold von Bismarck
General comments welcome

A pretty girl
This is how I draw it now. If you see any mistakes, please feel free to edit them. I'll definitely appreciate it.

A pretty girl
This pencil drawing was done in 2020. At the time, I was in high school and couldn't draw as well as I do now. I've always been self-taught, but I still struggle with some things. A clear example is the difficulty of drawing clean lines and slightly more three-dimensional shapes. However, I'm learning gradually.

Multiple Rounding using the Projection Technique
I have practiced single rounding and multiple rounding for some time now, but I can't figure out how to use the projection technique on multiple rounding. When the rounding part using the projection technique comes, I get completely confused. I don't know if I am allowed to ask for feedback on exercises besides artwork, but I have been really struggling with this for quite some time now.

Ori OC
Hey! I'd really appreciate some feedback on my drawing. I feel like there's something off about the hair, but I can't quite figure out what it is. I'd also love to hear your thoughts on my overall art style. Do you think it's at a level where I could work professionally as an illustrator in any industry? Thanks so much!

CragDyna
I want to get better at communicating shadows and perspective. That's something I've always struggled with. I'm sure there are some things I could've done better, but I need a seasoned eye to tell me what specifically.

A character i drew, want to get some feedback
This is a commission i drew recently, and i think that aside from the boots, my texturing and render is kinda week.

Bread maker Saleh
How can I improve the pose overall and make it feel more dynamic, I feel like the arm holding the rod can be executed better, other suggestions are appreciated as well.