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Melhore o controle de sombra e luz, a 3 min
Master comic storytelling by blocking shapes, simplifying forms into mannequins, imitating professional styles, then creating your own narrative-driven panels.
Rendering


Life enjoyer dwarf
Hi ! I want to first thank you for helping us. Truly. Now, I wanted to keep this simple (what, laziness ? pfft come on, no way right ?). Simple like anime style ? Only base colors, low opacity black layer for shadows, and lineart on top with some quick strokes for highlights. But... it feels kinda flat ? Lacking ? Is the mapping of the shadows right ? Not enough colors ? I'm also thinking of adding some bits of environments like grass, tiny rocks or something, to make it more grounded, make the character more believable, because you'd see he's part of something bigger.

illustration
What do you think of it?

Squirrel token MTG card WIP
Tilted the squirrel to look more to the acorns. Added some overlap and tree details. Added some color variations because it all felt quite orangy

Head portrait.
I just made this portrait I can't really pinpoint the problem I have with it, but I feel it's lacking in its perspective I feel the face is too flat and the features feel like it's been stamped onto the face, I have also noticed similar issues with some other drawings of mine, I need help

First attempt at the July challenge
here is an attempt at the July challenge im probably going to redo it though I want to try to do a more dynamic pose! ( I might also use referencefor that.) The two of them were made using a reference (basically copying) the bottom one is from today the right is from 2024. I couldn't find the specific drawing I was looking for, I actually did a glamrock Freddy in 2021. If you have any advice I'll gladly take them! I think I still struggle with my forms and my line readability (and symmetry)

Coin and Patch
This is currently a sketch for a drawing I’m planning, but the pose seems off. I don’t know why I’m struggling so much with this one, but any advice would help, before I start finishing the drawing and beginn with the color and rendering process. Thanks

proportionately proportional proportions
more figures. With the one on the right, i tried to capture what happens when the arm passes over the trapezius which connects to the clavicle. Everything else looks fine, but i think i got the proportions wrong on the female figure to the left. Maybe the ribcage is too big? Could be it. And for some reason, the right one looks off, it could be a matter of construction. If anyone has any solutions, please let me know!

Jinx (Arcane)
Honestly. Just tell me anything, that would be good to improve the image. I do think it’s a bit cluttered, but that fits with her emotions. Any rendering, composition, lighting or any other critique is welcome.

Crimson Neck Tower
I'd love some feedback on how to add more details and make this place feel more realistic.