make head bigger lower the eyes arm longer for leg bigger
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make head bigger lower the eyes arm longer for leg bigger
first of all i really like the hair, and the clothing as well as the overall design and pose idea. However i think there are some structural problems here. your neck is way too long and the forearm of your swordarm is way to short, the hand i would say is also a little too small. in my opinion it would also look better if you didnt chose that angle of the sword arm. for a better readable sillouette i wouldnt hide the elbow behind the body. additionally i think your shoulders should be further away from the body. you could also show a bit more of the ribcage. For the hip i am not really sure what is going on there, your torso and breast are viewed from the front while your hip is extremely tilted back(my explanation of your very short hip lengh(blue line)) and then your legs are viewed as streight again. i cant really explain it better since i am also not a professional but maybe someone else can call out better what seems wrong to me there. For the face i think the henrik already sad it all. i hope my messy feddback helped you a bit, keep it up!! Greetings Horus
You did a really nice job taking your time with your lines, and that patience shows. That’s a strong habit to build early on. Since you’re still getting familiar with structure and form, it would really help to start the head using simple volumes, such as a sphere for the cranium and a simple block or wedge for the jaw, before moving on to features. This gives you something solid to build on. When adding facial features, try to think about wrapping them around the form of the head rather than placing them flat on the page. Drawing through the volumes and using light cross-contour lines can help you understand how the eyes, nose, and mouth sit on the curved surface. It’s also useful to stay aware of how the planes of the head are twisting and turning in space, especially around the brow, cheekbones, and jaw, as this helps the head feel more three-dimensional. As you build, double-check proportions early, such as the size of the cranium, the length of the face, and the placement of features, before committing to cleaner lines. You’re off to a good start. Keep constructing simply, drawing through your forms, and letting the drawing develop step by step.
Improve your skills, a 3 min read
Master form manipulation, study artist styles, and exaggerate features to transform realistic anatomy into dynamic, expressive characters with your own unique flair.
Figure


Mermaid
Made improvment of the hands.

WIP Jay Enhypen
I am struggling with capturing his face from my refrence, I made a mistake with choosing my reference a bit, I chose the refrence pose where the face wasn't fully visible and used other refrence for his face so I had to adjust the face angle and how he is looking at the viewer which led to facial structure changes, I can't add my reference in this site because it doesn't support more images. I want you to help me with how do I make look more like Jay.

Page 2 (day 2)
Page 2 (day 2) Trying to be consistent with the challenge. In this drawing, can someone teach me how to make simple backgrounds? ( Other adivces is good too!)

2 sketchbook page
Some arm studys. I wanted to practice the anatomy for the ice arm of the eleven archer character

About linework in general
I finished it by adding this little walrus imp thing. I believe this is currently the absolute limit of my abilities. If there is anything to improve in this i am currently blind to it. I see this as a problem, since if i do not recognize my mistakes i cannot improve further, therefore if anyone can poke holes in this it would be deeply appreciated. Or maybe i should just start learning values already, since linework is kinda the only thing i've ever done.

Ice archer
I got some feedback and tried Applying it, but my request still stands. I think it’s better now, but it could be even better, so any advice on the render or materials like the leather or the ice would help. Thanks!

Behemoth thumbnail idea
I feel like I’m struggle with a few parts to this piece. First one is just the anatomy of the giant. The stomping foot over the figure seems off or maybe it’s the alignment of the back leg. I feel like I like this angle and composition but maybe it’s not as believable as it should be? Any help would be amazing! Also I’m sure I should adjust the colors too, it’s supposed to be a snowy mountain like landscape but I didn’t really set up a good foundation to depict that. Many thanks to all you talented helpers!

Day 2 : Watercolour Foxgloves
Time to dust off the watercolours!

June 2th again again
Day 2 of the Artwod June challenge. Trying to use boxes, cylinders, and form manipilaton that i've learned on the Artwod drawing basics course :) reposting because i put it in the wrong category And i had to fix the leg...