I LOVE the design, not great with values myself, so can’t offer advice there, perhaps a desaturated gold flower patter on the armor?
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I LOVE the design, not great with values myself, so can’t offer advice there, perhaps a desaturated gold flower patter on the armor?
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Hey! Love this design and the style! I did a quick overdrawing and value corrections. For the values, I just increased the brightness at the top while I kept the bottom darker. For the design. I think you have to unify the shape language a bit more, since the rose at the head feels separated fo the design in general. So I was thinking that you can design the armour by following the rose shape language, I mean, draw the armour plates as if they were some petals, or maybe by following the "wrapping" of the petals, as I did in the forearm. I believe that this way the design would feel more unified. Hope this helps! Awesome work
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Améliore tes bases, 3 min de lecture
Build expressive portraits using the Loomis head method, Reilly rhythms, and shadow mapping to establish structure, flow, and clear lighting before adding final details.
Portraits


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June Sketchbook Challenge Day 5
Hello, Here is my submission for day 5 of the June Sketchbook challenge. I am once again very happy with the result! If you happen to be part of the gaming community and watched a certain presentation today, you might know why I'm drawing some Tifa from Final Fantasy 7 and some Ryu! I am very happy with this sketch, because I realized at the end of the day that I hadn't drawn yet, but I managed to fit this in. I am happy with the posing. I definitely spent more time refining the the largest figure so the other two have poorer line quality. I honestly don't have a specific issue that's bugging me with this piece, but I know it's lacking in fundamentals in areas like anatomy and probably more. So I'll let whatever jumps out at you be the subject for feedback, Thank you!

Elven Knight
Probably spent too long on this sketch which i`ll soon colour and render.