Rendering skills surpase mine greatly, I come from Animation and can provide some input. How can we be more specific to the themes and nature of this character? Posing! This guy looks like a strong Being that is quite mighty and masculine in his silhouette and armor. you can argue that his stiff pose is a testament to his stature, but Id push the pose more by introducing elements of WEIGHT. E.g Plant his feet, have him lean onto one leg with his pelvis shooting to the sky on one side due to the Weight bearing leg. His hands show a sense of cockiness have the chin point up. Push the dynamism by twisting his body. front plane of pelvis pointing screen right whilst torso facing more towards Camera in the magic 3/4 angle rule. Of course these examples are for the conceptual stage of the Illustration and therefore should be considered for your next piece! as for rendering tips, There is a lack of depth perception on his weapon and parts of his body. The parts that are in the foreground could remain in the same value, with parts in the background slightly lower in value or you could introduce more grays to allow the background pieces harmonize creating a blend/fog effect. overall this looks so cool and i want to achieve this level of render one day. | Artwod Feedback