Hey! Great job, and nice implementation of the feedback you received earlier! :) That said, I still feel the lighting is a bit inconsistent. I understand that the main light source is coming from the right, but at the same time it feels like the bottle itself is emitting light, almost as if it were a lamp. Also, having the phone underneath the bottle looks odd, so I moved it. The main adjustments I'd make would be to add more light to the side of the character, especially along the neck and a bit on the side of the chair. I'd also remove the orange line underneath the arm, since it doesn't really make sense there. Instead, think about the bounce light hitting the underside of the arm from the tabletop. Another reason the bottle feels like the light source is that it isn't casting a shadow onto the table. Even though the bottle is transparent, it would still cast a shadow. You can add a subtle light bounce within the shadow caused by the liquid, but including the shadow itself will make the bottle feel grounded in the scene. I'd also darken the side of the bottle that's facing away from the light. Finally, I'd group the values underneath the table and avoid adding light there, since the main light wouldn't really reach that area. And don't forget to add contact shadows underneath the objects to make the illustration feel more grounded and believable. :) Hope this helps!
Thank you so much for the detailed feedback!!! So the plan actually was to use the bottle as the light source. The flashlight on the phone is used to light the teebottle from the bottom, and the bottle becomes the main light source. It's a bit odd; I recommend trying it out it's fun xD I think I still might need to move some shadows, and the bottle is a bit exaggeratedly bright as a light source, but I'd like to keep it that way. Maybe make the floor darker.
Ah! lol okok. Make sense haha In that case, the light won't be that bright because the flashlight is blocked by the bottle. It would glow around the bottle, but it won't be too strong to proyect that cast shadow on the wall, over the table and so on. But it's fun to try things tho xd You can try a low key value range painting, and see how it looks :D

