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Improve your shading and light control, a 3 min read
Master halftones by establishing shapes, volumes, and shadows first, then practicing on beans, noses, portraits, and posters to add texture and depth to your artwork.
Rendering


Face
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Morpho reference
Lately I have been studying Morpho's Books. Zero panting knowledge here. How would do a rough hatching for lighting and shadow areas? Thank you

Flowery fanart
I can’t for the life of me figure out how to draw his clothes, folds and everything with the right perspective, (The red line art is where I tried but it still looks off) I also need help with the overall anatomy Pls

Flowery fanart
I can’t for the life of me figure out how to draw his clothes, folds and everything with the right perspective, (The red line art is where I tried but it still looks off) I also need help with the overall anatomy Pls

WIP composition
I'm working on a character illustration and i cant help but feel that the composition and hierarchy is all over the place, if someone can correct me or refer me to some sources wich i could look up to better my art i would be really thankful

Green house
Hi, I'm working on a green house project but i have a hard time figuring out the perspective. Should i put a second (or even third) vanishing point? And Where should i put it so that it make sens? You can kinda see what kind of perspective i'm aiming at (i put the sketch of the crooked furnitur as a reference) Any help is appreciated

Figure
Hello community, Any feedback on how to make this figure look more 3D. I feel a bit stuck on the mannequization process, so I ended up going straight to the forms, which consequently (obviously) feels a bit flat to me. Maybe more wireframing indication? Thank you

stevie
struggling to fit multiple characters in 1 scene and get the proportions right

Tori gate acrylic on canvas
Im painting this canvas for my Partner, I have the feeling something is missing on the composition it looks so empty and plain. I don't know how to make it more alive... if you have any idea, thank you !