repost bc my feedback image didnt load in
Want to store your feedback?
Sign up to store all your feedback in one place on your account. Your feedback will be private instead of public.


repost bc my feedback image didnt load in
hi it looks nice already but to get the effect the ref artists has you need to work on your edge control. all of your edges are soft while the ref artists defining style is their clean shapes with only soft shading on the inside. see the red lines i drew on the top 2 to see just a few of those sharp edges i mean. you put them where two values contrast each other. i recommend studying where the artist puts these and backtracking why they put them there. my paint over is kinda sloppy as it is 2 am here and i should be asleep but regardless i hope it still makes sense and helps, good luck!
Improve your likeness and facial proportions, a 3 min read
Build expressive portraits using the Loomis head method, Reilly rhythms, and shadow mapping to establish structure, flow, and clear lighting before adding final details.
Portraits


6/8/26
Day 8

Lunar
I went back to Change the pose my brother told me I made him to stiff so I decided to make him move like a ballerina to capture him being more graceful

Day 8
Any tips for the shadows? (Yes, the cat are big)

2/30
Even slightly curly hair is always a challenge

June Sketch Day 8
Late post, fell asleep after got back from vacation. I drew these three from references to sharpen my visual library. Probably as much as i needed before hopping into drawing from imagination. To me, there's a lot room for improvements, because these drawing still not great. If you have any advices, truly i'd be grateful to hear it. Ignore the top left, its from yesterday :)

Portrait study
Trying to get into realism, but I just can’t get it right, especially the eyes. Any tips would be much appreciated

Lunar
I removed the gausion blur hated it

Medieval Knight
Im struggling with rendering materials and painting process

Lunar
I like to her some suggestions that I should do to rework this