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Improve your depth and 3D understanding, a 3 min read
Break down stylized characters into basic shapes, experiment with silhouettes, and layer anatomy to create expressive, believable designs with personality.
Challenge-of-the-month


my character design. trying to build my own character in different cultures
is the pose and correct

Kazmo kramer
General

PheemPan
I'm really struggling with the features and the head. It felt like something is off here especially the 3/4th head.

Fancy Dwarf Guy
This started out as a practice in unique head shapes and turning them in space, but it turned into a dwarf guy in a bow tie. Is the perspective working out? Any other thoughts? Thanks

Redraw of an old piece - yandere bunny Belphie
Decided to go with version B based on feedback. Changed the angle a bit. Rough sketch before rendering. Could use help with anatomy >.<

Boxes rotation 3 dimension
I'm doing box rotation exercised and it's been a struggle i cam see i am mpving and some ho rotating the box but i can figure out the logic behing it (like if i want to rotate in in the x or y or z axist what actually i need to change abt my lines and stuff) and i dont know if im doing it properly

My OC protagonist
Need some feedback about character design and silhouete as well as rendering

nostalgia
A bit of an older piece. Perspective is kind of off in this one i think (especially for the placement of the characters, and also the contrast and readability of the composition

child protest
it was the quick one and i struggled with forms and frame