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Improve your skills, a 3 min read
Break down stylized characters into basic shapes, experiment with silhouettes, and layer anatomy to create expressive, believable designs with personality.
Challenge-of-the-month


Anatomy and perspective is hard-
I’ve been fussing about the anatomy two men in the front part of the illustration. Something feels off and it’s giving a rather unnatural feel (especially the guy on the right). Help me out 😭

Rendered artwork
This was a commission I made some months ago but I think it's a good reflection of where I want to go with my style. I usually have problems with the subject looking stiff and drawing backgrounds is really hard for me. I also have always a hard time with values and for this piece in particular I wasn't sure about the colors either (since the light is blue maybe everything should have been blueish/white, but I still wanted to give some color to the skin and wounds). I would really appreciate a feedback on how I could've made this better.

what is furi kuri?
Okay!! Updated, hollistic version of the piece with (hopefully) more believeable clothing physics, and some clean up. How'd i do?

what is furi kuri?
Okay, i softened up naota's features and raised the back of his hoodie up as seen in your paintover, and yeah, i can see the difference. Definitely makes him look more like a 12 year-old kid, so thanks for reminding me of what we have to think about as artists. Unfortunately, i threw away the itadori drawing, so i can't make a revision on it...

Faerie Token
Im trying to tackle this pose but its a bit difficult. The legs are insect like like the other tokens but I would like to keep a dynamic swing to the figure. I also feel the neck is a bit off

Your Paddle & your Canoe !
Second path, decided to explore back one of the first poses since I really appreciated the it. I also loved the result of the end of my first session, so I decided to go for the same style.

Ball
Idk I why it doesn't have that soft 3d form please correct this if can

Your Paddle & your Canoe !
First path, I did few small iteration, not sure if all of them are here, But I think this is it.

Box method(goated or nah?)
I was wondering if this is how you use box method ,you draw the outline of box then draw the body base on its proportion in the box but for some reason my head ,arm ,leg proportion look inaccurate compare to the 3 major mass of the box I use,is it because idk the arm,leg proportion or the ribcage and pelvis?