Hello! In terms of anatomy I changed the head proportion compared to the body a little bit and I also made sure the right part of her face feels like it is curving away from us by adjusting the eye shape. For tips on the rendering I would suggest trying to adjust your shadows to the volumes you come across (red arrows). So instead of a straight line going from the arm to the sleeve, go with the direction of the volumes, the ridges,... this helps with adding depth and therefore less of a flat "plastic" feeling like you said. For the mouth I wasn't too sure myself what to do, but because you said you wanted it to be less cartoonic, I simply added a tiiiny bit of detail while still keeping the og smile. I hope it helps! Keep up the good work c: | Artwod Feedback