Hey! This is a super cool concept. The lore about the evil corporation and him being a vigilante with brute strength gives you a ton of great narrative material to work with. I did a quick paintover to show how you can push the attitude and shape language to match his story a bit more: The Brawler Posture: In your original sketch, he's standing pretty straight and relaxed. Since he fights with brute strength, I wanted to give him a much more aggressive, ready-for-action stance. Pushing the chest out, lifting the shoulders, and getting him into a wider stance immediately gives him way more attitude. Exaggerating the Tech: If his main gimmick is the crazy strength from that cybernetic arm, don't be afraid to make it massive! I blew up the proportions on the purple arm so it clearly reads as a heavy weapon. Having a huge, bulky arm against a normal human body creates a really strong shape hierarchy and makes the design super memorable. Checking the Silhouette: I dropped a blacked-out silhouette into the sketch to double-check the overall read. With the chunkier arm and the wider pose, you can instantly tell he's a heavy-hitter even before seeing any of the interior details. Visual FX: I also added some jagged energy sparks around the eye implant and the "ears" of the helmet just to give the tech a slightly more volatile, experimental vibe. You have a really solid foundation and a fun color palette going on here. Don't be afraid to really exaggerate the features that make your character special. Keep up the awesome work!

