And then you can get to cleaning up the line art and adding the details. I hope it helps! You can find so many useful tutorials and practice using this website too!
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And then you can get to cleaning up the line art and adding the details. I hope it helps! You can find so many useful tutorials and practice using this website too!
Add the complexity first using a more complicated but still pretty understandable 3d shapes
Hi! I love your drawing! But here is what I would recommend you do: instead of focusing on a complex anatomy, why don’t you try using the simple shapes first to understand the direction in which the limbs and body are moving. And then on top of it you can add the complexity
This is my first time doing corrections; I hope i can help. First of all, the hand is too tiny; even if half-closed, as a general rule of thumb, compare the hand with the face of the character; it should be of a similar size. Now the arm, it looks fine, although even in a stylized style there are a few things to correct: the deltoid is a bit short, and the lower part of the anterior head (the #1) is too high. Think of the skeleton underneath and also think about how it should connect with the lower chest. The other thing is the forearm; it looks disconnected from the upper arm, making the bicep too visible from that angle. The last thing is the transition of the forearm to the wrist; it looks like a smooth transition, and in a buff character like yours even if its female it should be a clear separation between the roundness of the muscle and the straightness of the tengon before reaching the wrist. In the image I numbered different parts, and I drew them clearly so you can have it not as a finished work but as a visual guide. 1 and 2 are the deltoids 3. the biceps 4. The triceps 5. the elbow 6 and 7: the forearm 8. the wrist 9. the hand Happy painting!
Improve your proportions and landmarks, a 3 min read
Master figure drawing by manipulating simple forms, studying anatomy compartmentally, simplifying concepts, gradually increasing complexity, and practicing abstract shape exercises consistently.
Anatomy


Page
coming up with more interesting shapes

Daily sketch page, day 2
Trying to incorporate stuff I learned from portrait road. Drew my OC this time. Struggling with keeping face looking the same in all angles (and fail :x)

Sketchbook pages 01
Hey everyone! this is my first post here - I’m super excited to share some of my art with you all! I really want to improve my compositional/perspective skills during this month’s challenge. But my main goal is just to have fun and make cool drawings :D - I appreciate any feedback you can give me for my first entry for the challenge :D

David
One thing I constantly struggle with is rendering it always feels as if I’m missing a step or theirs a gap between my knowledge. Feel free to critique my lighting, shading, and etc.

Day 2 Jacqueline's Sketchbook
A Knysna Turaco bird in Art Nouveau style

Mermaid
Made improvment of the hands.

WIP Jay Enhypen
I am struggling with capturing his face from my refrence, I made a mistake with choosing my reference a bit, I chose the refrence pose where the face wasn't fully visible and used other refrence for his face so I had to adjust the face angle and how he is looking at the viewer which led to facial structure changes, I can't add my reference in this site because it doesn't support more images. I want you to help me with how do I make look more like Jay.

Page 2 (day 2)
Page 2 (day 2) Trying to be consistent with the challenge. In this drawing, can someone teach me how to make simple backgrounds? ( Other adivces is good too!)

2 sketchbook page
Some arm studys. I wanted to practice the anatomy for the ice arm of the eleven archer character