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Verbessere dein Verständnis von Tiefe und 3D, Lesezeit: 3 Minuten
Build expressive portraits using the Loomis head method, Reilly rhythms, and shadow mapping to establish structure, flow, and clear lighting before adding final details.
Challenge-of-the-month


25th submission
Went back and fixed it a bit

Retail worker
I'm having artblock and rendering takes too much time. I know I make some mistakes during the process but I can't put my finger on it

Ogre / orc design
Hi guys, I would love some feedback regarding a fantasy portrait sketch. I am struggling a bit with the whole big medium small design, and I can't never seem to design something intrigueing. Also any feedback on the line weight/quality would be appreciated, I am very weak there as well. Thank you very much guys :)

25th submission
Ran out of time

Bike trip color sketches
Hi, I took some pictures on the way and decided to make color sketch of it. It's with watercolor and a bit white gouache. I,ve struggle most with foreground details. Don't know how to better grass and other stuff with paint.

24
Hi everyone, I decided to stop at this stage because I feel like I've reached the limit of my current skills, and I don't want to keep polishing the wrong things. There are a few areas I'm struggling with, and I'd really appreciate any feedback. The biggest issue I see is the creature's anatomy. It was mainly inspired by a rhinoceros and a bison, but I feel like the head and the body don't connect naturally. They almost feel like they belong to two different animals, and I can't figure out how to make the anatomy feel more believable. I also tried to design the armor so that it would feel like one cohesive set, but I'm still not happy with it—especially the armor on the creature's head. It doesn't feel convincing to me, and I'm not sure what direction would improve it. Another goal was to push the design toward a more realistic creature rather than a stylized one. However, I feel like it still ended up looking stylized. On top of that, the creature feels much more stylized than the orc rider, so they don't seem to belong to the same world. If you notice any other issues, I'd really appreciate hearing about them as well.

June Sketch Day 25
Blocky planes. Still struggle to draw wings from bottom angle. I already comfortable with top side angles. But bottom, it feels like the wings don't align with VP that i point it to. When attached with main block frame, it kinda being pulled upside (dont know how to explain it).

I'll remember it!
I have a few firsts here (coloring, hair, and hand) but my focus right now is facial expressions and facial proportions. I think maybe the jaw is off or possibly the whole head is too tall. Any pointers would be appreciated.

Painting disaster
The subject is simple, a white rose on a hand. But I think I am stuck. Something is off. Values and edges, I guess. Form is not very clear. Any help is appreciated!