
How to Draw Ogres & Giants: Fantasy Creature Design Fundamentals
Drawing Ogres and Giants: Fantasy Creature Design Tips
Step 1: Draw 3 Loomis heads in different angles

Step 1: Drawing Ogres and Giants: Fantasy Creature Design Tips
Step 2: Manipulate the shapes of all 3 Loomis heads to make them feel ogre or giant-like
Try to think in terms of big shapes rather than details. At this stage, the goal is to communicate weight, mass, and personality through structure alone.

Step 2: Drawing Ogres and Giants: Fantasy Creature Design Tips
Step 3: Analyse a giant or ogre design you like by tracing a simplified Loomis head and studying the facial features of the design.
Choose a giant or ogre character design that you like and take some time to study it. Trace a simplified Loomis head over the design to see how the artist structured the head underneath the details.
Pay attention to how the facial features are arranged, how large the jaw is, and how the proportions differ from a standard human head. This kind of analysis helps you understand why certain designs feel convincing.
We recommend checking out artists like our one and only Axel Van Nederkassel, Even Amundsen or Adrian Smith.

Step 3: Drawing Ogres and Giants: Fantasy Creature Design Tips
Step 4: Team up with a friend and use the base drawing of the giant/ogre we’ve provided. You each need to design one head for the creature.
Think about this like you’re working on a game together!
🐺If you prefer working alone, draw both heads by yourself.

Step 4: Drawing Ogres and Giants: Fantasy Creature Design Tips
Step 5: Refine your head by adding details
Adjust proportions, silhouettes, and facial features so the two heads feel like they belong to the same character
They don’t need to be identical, but they should feel related through shared shape language and style.

Step 5: Drawing Ogres and Giants: Fantasy Creature Design Tips
Step 6: Using 1 of the 2 flat colour options, add colours beneath your head design to create a uniform, cohesive look for the entire design.
Choose one of the two flat color options provided and apply color beneath your head designs. Keep the color application simple and consistent to create a unified look across the entire character.
Flat colors help reinforce the design without distracting from the structure you’ve built.

Step 5: Drawing Ogres and Giants: Fantasy Creature Design Tips
Nice work finishing this exercise. Designing giants and ogres is not easy, and the fact that you worked through structure, exaggeration, and collaboration already shows real progress. Every Loomis head you draw and every proportion you push is building your eye, even if it doesn’t feel perfect yet.
Keep practicing this exercise with different exaggeration levels, angles, and creature types. The more you repeat it, the more natural these design decisions will become.
We love seeing your progress, so make sure to share your work with us on Instagram and Reddit. Keep going - you’re doing the work, and we want to see it!


