Think about the underlying form. Rendering is about describing light and shadow. If you do not know the underlying form you can cannot render. Even folds have form. Try ro break down a reference into forms. Study folds in terms of form.
Hi, I am struggling to figure out how to shade my character and his clothes especially with the color black that I used for the jacket. I haven't really decided on a light source, but ideally it's coming from the left side of him. Considering the materials as well I wanted it to be a cloth like material for the jacket and regular jeans. I would appreciate any help and input on this thanks.
Think about the underlying form. Rendering is about describing light and shadow. If you do not know the underlying form you can cannot render. Even folds have form. Try ro break down a reference into forms. Study folds in terms of form.