Hi hi! Lovely scene! I like how you render the face! Bravo! You completed the majority of the components correctly! Good back ambient light, a clear primary light, and well-positioned core shadows. I slightly adjusted the core shadow in a few places, including the arms, cape, and a portion of the face. The extra shadows I added are what is causing your hair to look flat. Hair is just like the other components in the image. We see it as a single, massive form that has been broken up into individual threads, each of which is regarded as a separate element with its own light or shadow. Planes facing a light source will remain in the light, while those facing the opposite direction will remain in the shadows. That way you will get a realistic feeling but also a more believable look. Hope it helps!
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