What a cool concept! I also really like the colours and blue rim light. I want to say that I am not a character designer, but I'll try to help. I'm not sure if the ideas all come across, however. Like the fact he has hundreds of souls inside of him or that he's made of clay. I'm also not sure if having such a glaring weakness out in the open is ideal. I feel there should be an effort on his end to defend it in some way. I don't get the feeling that he is a mage either from how he looks. From his pose and the key around his neck he sort of looks like a keeper of an ancient tome? And his hulking body makes him seem more like a guardian of a tome maybe? I roughed out a few ideas and scrapped others. When you said he was made of clay, I thought maybe a golem might work but stuck with your undead idea. I also did paintover your original piece too if you were looking for a critique on just the painting aspect. I felt that his pose was a little off. His center of gravity is too far forward and he's pigeon toed which makes it look even more awkward. So I straightened out his stance and pointed his toes outward to look a bit better. I fixed up his anatomy too as you sort of had the deltoids blending with the pecs which isn't how they work. The pecs should be layered under the delts and above the biceps to attach to the humerus. The pecs also sort of fan out from there and don't go straight across the ribcage. I also don't see his clavicle or acromion which are good landmarks you should take note of in the future. Hope this helps and sorry for the ugly paintover. | Artwod Feedback