Hey! This is a really ambitious concept. Tackling a complex hybrid character is a huge challenge, and you have some really neat ideas and fierce energy going on here! Regarding your transition from pose to anatomy, I did a quick paintover to share a few thoughts on how to make the character's design and structural logic read a bit more clearly: The Hybrid Challenge: One of the biggest hurdles with mixing 5 different animals is that it is incredibly difficult to make so many different textures and anatomies look cohesive on a single body. Often, the parts start fighting for the viewer's attention. It is absolutely your option to keep it this way! But as a fun alternative: if you have all these awesome animal traits you want to explore, it could be amazing to design a whole team or warband of mutant savage warriors, letting each character own one or two specific animal themes. Testing Silhouettes: Before getting bogged down in individual muscles, it is always best to do a few simple black silhouette tests to find the right archetype. If the viewer can't instantly understand the character's "class" or emotion from the silhouette, the design can get lost. Pushing the Brute Archetype: In the original, the character has a savage upper body, but a thinner lower body and a very small, thin weapon, which gives mixed signals. In the paintover, I leaned heavily into the "savage brute" archetype. I gave him a much fuller, heavier silhouette by bulking up the overall shapes, giving him a hunched, aggressive posture, and swapping the small spear for a massive, heavy blade. Matching the weapon size and body mass to the character's savage emotion makes the design instantly readable! You have a super cool starting point here. Try blocking out some pure black silhouettes to lock in that heavy, hulking emotion first, and the anatomy will naturally follow that framework. Keep up the awesome work! | Artwod Feedback