make head bigger lower the eyes arm longer for leg bigger
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make head bigger lower the eyes arm longer for leg bigger
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first of all i really like the hair, and the clothing as well as the overall design and pose idea. However i think there are some structural problems here. your neck is way too long and the forearm of your swordarm is way to short, the hand i would say is also a little too small. in my opinion it would also look better if you didnt chose that angle of the sword arm. for a better readable sillouette i wouldnt hide the elbow behind the body. additionally i think your shoulders should be further away from the body. you could also show a bit more of the ribcage. For the hip i am not really sure what is going on there, your torso and breast are viewed from the front while your hip is extremely tilted back(my explanation of your very short hip lengh(blue line)) and then your legs are viewed as streight again. i cant really explain it better since i am also not a professional but maybe someone else can call out better what seems wrong to me there. For the face i think the henrik already sad it all. i hope my messy feddback helped you a bit, keep it up!! Greetings Horus
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You did a really nice job taking your time with your lines, and that patience shows. That’s a strong habit to build early on. Since you’re still getting familiar with structure and form, it would really help to start the head using simple volumes, such as a sphere for the cranium and a simple block or wedge for the jaw, before moving on to features. This gives you something solid to build on. When adding facial features, try to think about wrapping them around the form of the head rather than placing them flat on the page. Drawing through the volumes and using light cross-contour lines can help you understand how the eyes, nose, and mouth sit on the curved surface. It’s also useful to stay aware of how the planes of the head are twisting and turning in space, especially around the brow, cheekbones, and jaw, as this helps the head feel more three-dimensional. As you build, double-check proportions early, such as the size of the cranium, the length of the face, and the placement of features, before committing to cleaner lines. You’re off to a good start. Keep constructing simply, drawing through your forms, and letting the drawing develop step by step.
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Améliore tes talents, 3 min de lecture
Build expressive portraits using the Loomis head method, Reilly rhythms, and shadow mapping to establish structure, flow, and clear lighting before adding final details.
Portraits


June Sketchbook Challenge Day 5
Hello, Here is my submission for day 5 of the June Sketchbook challenge. I am once again very happy with the result! If you happen to be part of the gaming community and watched a certain presentation today, you might know why I'm drawing some Tifa from Final Fantasy 7 and some Ryu! I am very happy with this sketch, because I realized at the end of the day that I hadn't drawn yet, but I managed to fit this in. I am happy with the posing. I definitely spent more time refining the the largest figure so the other two have poorer line quality. I honestly don't have a specific issue that's bugging me with this piece, but I know it's lacking in fundamentals in areas like anatomy and probably more. So I'll let whatever jumps out at you be the subject for feedback, Thank you!

Elven Knight
Probably spent too long on this sketch which i`ll soon colour and render.

proportions
guys so i drew up this male and female proportions chart to test my knowledge. As you can see, everything is jotted down on the right, so please feel free to correct mistakes (if you can get past my abyssmal handwriting hehehe)! Also, if there are just general anatomy issues, let me know!

6-5-2026
Day 5

Day 3
Controlled drawing , understanding shapes, shadows.

Day 5
I'm trying to be consistent guys!

6/5/2026
any critiques welcome (pls critique i wanna get better

Stylized characters
Still in the rough phase, but fixed some of the most obvious proportion mistakes. Still looking for feedback about proportions, particularly in the three-quarter view where the whole skull still feels off.

Daily sketch page, day 5
I got no time today since I need to work on other project, so just quick messy stuff today >.<