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Mejora tus funciones y estructura, leer 3 min
Build expressive portraits using the Loomis head method, Reilly rhythms, and shadow mapping to establish structure, flow, and clear lighting before adding final details.
Portraits


My Professional Persona lol
I feel like the background and flooring are so lackluster and kind of blend in with the character and the rat... I want to keep my name in the background big like that, but I still want the character and the rat to be the main focus while still making the background look good. Any ideas on a better color, design, or something else I can do for the background? Thxx

27-07-26
struggling to make the materials actually look like what they’re supposed to be. everything feels super generic right now skin doesn’t read as skin, hair looks flat, clothes and metal all blend together. any tips?

Azure before ad after
after

Character 3/4 Sketch
Depth & rendering. This is a more stylized piece so I didn't do anything too high level, but feel that it kind of looks flat.

Azure before ad after
Azure my oc i drew here a year ago

Ente
Der schatten und die textur ist mein grlßtes problem glaube ich

Uhm
Idk why but the coat feels wrong i cant fix it Pls help

Any tips I can improve (3)
Final drawing I did, where I kinda, but not really, drew a fish. Just messing around with the shapes to see what I come up with in the end. Feel free to share your thoughts

Any tips I can improve (2)
Another drawing I did, which I'm focusing on drawing better cylinders. Any thoughts on what I should improve? Shading as well