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Mejore su profundidad y comprensión 3D, leer 3 min
Build car designs confidently by breaking vehicles into basic shapes, then refining and exaggerating them to create your own unique vehicles.
Hard-surface


rendering help?
Ive been working on this one for a few hours and am wondering how i can create more difference in how i render different materials. for example i want the hair, skin, and clothes to have different rendering? possibly?

Round boxes
It is good enought?

Cyclops
Hello, I drew Cyclops and I tried making a background that is like flames and things burning but it didn't turn out to well I think

Box rotation
Į am trying to do the box rotation exercise in 2 point perspective. What I am doing wrong? I know I am using too much lines

Leaf green fan sketch
Congratulations get the hair right

Please help with my cylinders:(
I tried to avoid too many lines. My cylinders looks a bit off… is it very important to get them super realistic to be able to draw characters? What should I aim for……

Feedback on head study
I did some rembert montald study recently and i try to apply what i've learn from that study but i don't know why after learning some new hatching thecnique and did some Skull study i still feel the head is a bit flat, any tips to make the head a bit more 3d??

Untitled
I think the nose looks a little wrong and the other parts have something wrong but I can't seem to put my finger on what exactly is wrong

I'm a beginner
I'm not sure what's wrong with the proportions of the face