Hey! You’re doing a really great job with this piece! One thing I would suggest is avoiding shadows that are too dark. Even underwater, there is usually some amount of bounced light, unless your intention is for the character to be very close to the darker depths. However, since you’ve added light rays coming from above, it suggests that the character is still relatively close to the surface. Because of that, I’d avoid painting the shadows completely black and instead introduce a bit of bounced light. This can help define the forms better and make the character’s silhouette read more clearly. On another note, I would use a more consistent color throughout the tail to maintain a unified color scheme. Right now, the area where the body transitions into the tail has one color, while the rest of the tail shifts toward a greener tone. I think it would work better if the tail maintained a more consistent base color, with subtle bluish variations to keep it from feeling flat. Speaking of the transition between the body and the tail, you could extend some of the scale texture slightly onto the human skin. That would create a more natural connection between the two forms instead of relying solely on blending the colors together. You could also add a few highlights in key areas such as the hair, the hand, the tail fin, and even around the hip area. Small accents like these help reinforce the silhouette and make the design stand out more clearly. Finally, I would push the glow coming from above a bit further. Hope this helps! | Artwod Feedback