Hey! Great work here! Your technique is really impressive! Overall, the perspective feels a bit off. This is mainly because there isn’t a clearly established horizon line, and the chair itself appears somewhat flat due to a lack of depth and three-dimensional structure. Right now, there’s an inconsistency between the upper portion of the chair (and the character, and the lower portion of the chair and the floor The floor suggests that the horizon line is positioned lower, while the character and other elements imply that it sits somewhat higher. By clearly establishing the horizon line, it becomes much easier to correct these perspective issues. Doing so allows you to properly align vanishing lines and create stronger depth throughout the drawing. In theory, we would likely see a bit more of the upper structure of the chair—whether that’s a longer wooden section or separated upper supports (I chose the first option). Likewise, the floor plane would naturally extend more convincingly. I also noticed that you previously received feedback about the left arm. I really like the suggestion of having the left arm rest on the armrest, since that would make the pose feel more natural. Though I completely understand that making those kinds of corrections traditionally can be much more difficult compared to working digitally hehe. Hope this helps!











