Artwod

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Reaching for the Utaworld
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What can I improve?

Reaching for the Utaworld

- I struggled a bit with the rendering. The line-art is another story, but I think the mess is because I used a lower opacity brush and just need to practice line-work. - My goal for rendering is to achieve a more hyper-realistic/3d render. Am I blending wrong? Are my colors not working correctly? Are there ways I could use the brushes better (I just used varying opacity round brushes, a soft airbrush, and couple of blenders). - What I already know: I think I already have a decent understanding of facial planes. I also have a decent understanding of the model factors (although I'm still a little confused on how to apply subsurface scattering correctly). - TL;DR: How can I render more realistically? Any other critique is appreciated as well. Thank you :)

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