Hey there, Incredible! It's looking so good so far! However, the issue is that you have information everywhere! So I cannot know where to look due to the amount of textures, and also, because the line weight is the same, so there's no depth. First things first, You have to reduce the amount of textures and detail. Add more details in your focal or focal points, and reduce the amount of texture where there's no information or focal points. Avoid having too many textures around your characters; this will make things harder to read because there will be a lot of information. For example, I erased the texture on the floor around the character that's farther. On the other hand. Keep thin and soft lines in the background, while keeping thick lines in the foreground and in the focal points. Think about the background, midground and foreground to add more depth. I made the frog a bit bigger and the farther character a bit smaller to suggest "Big, Medium and Small", and also to add a bit of depth. Hope this helps! Fosco











