Hi hi! Cool design! I like the dynamic posing as well! The top side is where your light source is located. This implies that every plain facing the light will be lighted, while the others will be shadowed. These factors must be taken into account regardless of the style we choose. A good render requires the establishment of a light source, which in this instance comes from the side. Select a neutral color for the shadows (usually warm for cool light and cold for warm light), organize them on a multiply layer, and align the character elements with the core shadow. It is important to set things up correctly and follow perspectives that align with your framework. Your artwork will have more volume if you do this. You can experiment with graphical textures for final finishes to add richness to your artwork. You can also keep in cell shaded style since artwork is already stylized. Hope it helps!
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