Hello Hello! I like the idea you chose! Well done! This can be a very challenging pose to show and requires a lot of precision to do it correctly. What would be good is to start with smaller, simpler steps that are equally powerful. In most cases a simple approach ends up being very effective and a good learning curve. The main issue in the picture is the lack of structure. In order to have solid painting in the shading stage, we have to build our figures properly,with as little error as possible. Start with a basic geometric-shaped mannequin. It will enable you to comprehend how the volume of a human form interacts and overlaps with each component. It is usually simple to understand and breaks down into fundamental geometric shapes (spheres, cylinders, triangles, and squares). You will not have any trouble drawing people in any circumstance. One method for learning it is the Loomis technique.Before posing the mannequin, he does an excellent job of explaining how the human body twists and what is important to comprehend. When shifting the torso or pelvis, pay special attention to the overlaps and important body regions. You will also be able to improve human proportions without making them look like artistic errors. That holds true for all genres, including anime. The secret is to begin with a simple, breakdown process and then create more soft forms on top of it. Hope it helps! Happy learning!
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