Hi Hi! Very cool scene! You are on the right track regarding cell shading, just need more clear pathing. To create a composition, use basic geometric forms like squares, spheres, and cylinders. Knowing them allows us to create everything we can imagine, from a simple still life to a complex human form. A good render requires setting up a light source, in this case, power in hand. Use a neutral hue for the shadows (usually warm for cool light and cold for warm light), align the character elements with the main shadow, and organize the shadows on many levels. I would advise sticking to a block of shadows and using hatching for certain texture or elements if you want to incorporate hatching and a somewhat comic approach. It can be challenging to control both at first, so I suggest starting small and experimenting more later on with better comic approach basics! Hope 9it helpss! Happy learning! | Artwod Feedback