Hi hi! Looks awesome! The pic mood, the composition, powers displaying- its really giving badass character! My modifications mostly address a composition's clarity and intensity. You did a fantastic job overall, but displaying every texture on every piece might make the screen quite noisy and difficult to watch for extended amounts of time. You can simplify all forms and only add detail to the focus points (the character in this case). I significantly enlarged the character and trimmed the bottom portion where the fire was showing too much. By keeping everything around the character dark and leaving only the elements' lighter areas, we can use fire as our primary light source. Saturation should only be used in a few areas when coloring, such as character powers or fire. Because of the intricacy of the scene and the amount of light sources you have incorporated (fire, weapon magic, magic surrounding his head), try to remain somewhat neutral while rendering. Other than that,its great start! Keep practicing!
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