Hi Hi! Dont get discouraged easily! Its not that bad! I will show you few tips that can help you with next drawing: First, define the light source (top light) that you have already chosen. By that, I mean that each part of the human body has its own plane and that the human form is three-dimensional. The planes that face the light will provide us with a sense of volume, which makes them essential in this situation. Therefore, be sure that you stick to the figure's and clothing's shapes when casting the shadow. For shadows, you can use neutral multiply layers, which are present in every digital drawing application. First, set the main silhouette, or core shadow, and then divide it into smaller portions using the big>medimu>small method. Use the cell-shaded approach, as it is a basic method for improved rendering. When shading various materials like metal, leather, cloth, and hair, be sure to use references. Hope it helps and keep up with drawing!
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