Hi Hi! Style is awesome! You nailed the stylization of his character! To make her pop out even more, here are my advices: Based on the light source you choose, start with a stronger shadow. To get that volume on figure, you want a light and shadow to be clearly separated. Try shadows that are warmer and colder. Remember that cool shadows produce warm light, and vice versa. Once the shadow mapping has been determined, consider the graphical shape that best fits your style. Since Leyendecker and comic book artists frequently use powerful, geometric shapes to convey texture and volume, I would strongly advise looking them up. Try new things without fear! You have a solid foundation in linework; all you need to do is experiment with the render strategy to enhance linework. When creating shapes and textures, always keep the big > medium > small principle in mind. Hope it helps! | Artwod Feedback