Hello o/
I've been doing more early Dungeons & Dragons / OSR style drawings and hoping to get feedback on this one.
The idea in my head was that you've finally found the exit from a maze underground, but you're seeing it from the wrong place.
A big thing I struggled with was sense of scale. It was meant to feel a bit more like a neverending flat wall and - ironic for its perspective - a neverending pit downwards too.
I feel the torches are almost out-of-place with their quality but I'm unsure how to improve them at this scale / distance.
I also wasn't sure about getting more complicated with the hatching as a way to indicate the fading of the light with distance and I worry it came out very messy. | Artwod Feedback