His facial anatomy is intentionally unusual. His eyes are long shapes that wrap around the curved surface of his head, almost like bands. Each eye continues around the side of the head and connects consistently with its position in the front/other views.
His mouth works similarly. It is essentially a ribbon-like band that wraps around the lower part of his head rather than a normal human mouth. The upper and lower edges of the mouth should follow the three-dimensional curvature of the head as the face turns in perspective.
I’m struggling with making these wrapping features—especially the mouth—look three-dimensional in a 3/4 view. I want to understand how their shapes should compress, curve, and change spacing as they move from the front plane onto the side plane of the
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