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Verbessere dein Verständnis von Tiefe und 3D, Lesezeit: 3 Minuten
Master dynamic figure drawing by progressing through five fundamental techniques: simple shapes, action lines, exaggerated poses, anatomical details, and expressive character design.
Figure


dragon like animal mashup
any tips to improve, mostly regarding the shading, linework and forms? i wasnt planning on coloring

Loomi roadmap heads.
Please, if you could help me spot any possible mistakes, I’d really appreciate it. I find it difficult to tell whether they’re correct or not. It seems to me that sometimes the jaws don’t quite match. Thank you!

Bunny Girl Sketch
I am trying to learn how to draw anime stylized figures with exaggerated proportions. I would say I am starting out this journey and on the side I am trying to teach myself anatomy so I can have a proper foundation before I exaggerate. I find that I struggle with understanding torso anatomy as well as pelvis and lower limb anatomy. I noticed early on in the drawing some perspective issues that I believe I had corrected but I would love some feedback on that. I worry as well that I become too focused on getting the anatomy correct or "appear" correct that I lose focus on design. I would appreciate any sort of feedback on where I can look to improve anatomy knowledge! Thank you!

Water and stone
The perspective is a little bit off And i want it to be more like a castle with boats and improve the atmosphere ( if there is any lol )❤️ Pls help me😸

Hangin Out
I've been at this for a while, the plan is to turn this into a full painting eventually but I need to sort out a lot before that, I have doubts about my anatomy here specially since is a fantasy character, also I would like some tips regarding the outfit, I need to add some details into it yet. Also I have some challenges making the environment more interesting, I do want the character to be the main point of the artwork but I feel like the background is a bit too barren. I know that I might be making this harder for myself by not following a more optimal workflow but I still not have a set defined workflow that works for me and while I know in theory how it should look like is very hard to stick to the logical order since I tend to get trapped easily by drawing details too soon, any tips about any area you see is very welcome, thanks in advance. Also I'm aware that the values are wrong, its ok that will be fixed right after the more fundamental parts are fixed, the layers are separated (1 lineart 30% opacity, 1 background values, 1 character values, 1 overlay for basic light and shadow) so touching any part of this drawing soon to be painting is not difficult at the moment.

kobeni
today i tried perspective and poses but along the way i kinda mess up a bit, also i notice some part of the anatomy is very derange or wrong in some way like the finger of each hand or the thigh, pls leave a critic so i can improve more thank you

D&D PC Reference
I can't tell if this pose is as accurate as it could be. Any tips would be wonderful :3

D&D Portrait Help!
First post on here! I'm specifically looking for any advice on rendering. This is what I would normally consider almost finished, but this is a drawing of my sister's D&D character and I want her to look as good as she can lol! I feel like my rendering is too subtle (?) and I guess I'm just not confident with my darks and lights (I struggle knowing exactly where to put shadows and highlights on the face specifically). I also know there's something anatomically off about her jaw or mouth or something so any feedback on that would also be appreciated. Thank you in advance!

Bronze fox
Hi, everyone ive been doing some still life studies, working on proportions and accuracy. I think the shetch still looks flat and boring. Any tips on making the drawings more impactful and interesting?