Howdy! What I want to say right away is — you are really focusing in the right stuff right now! Before jumping into color or rendering, you are trying to understand what you did wrong in the sketching phase. That's a very wise approach. Next, your focus on the gesture is a step in the right direction also since that's a very important part of any character illustration and you are doing fine already BUT we can improve that! You see, every gesture is actual physical energy that was interpreted through lines... and the lines of a human figure are... muscles! Which in turn also use energy to move a body into any pose! So, that leaves us with an idea that any good gesture drawing is composed with an actual anatomy knowledge in mind. You are studying it, I can see it in your work but unfortunately knowing just the delt placement or how abs look... is not enough for gesture. Because every muscle starts and ends on a bone. At your stage you clearly lack a very basic understanding that the biggest bone masses on a human body are ribcage and pelvis. You know what they also are famous for? They ensure we can move our limbs because there are shoulders and hips inserting there. With that being said, you don't usually see a ribcage in all it's glory or an actual human pelvis unless you are in med school. But with those hidden masses lies the real key to do a dynamic pose RIGHT. Now I advise you to go search for any number of dynamic poses (for now, they should be lean and unclothed) and just start drawing where the ribcage on a model as and where is the pelvis. This feedback is too long already so you better just google something like "pelvis ribcage gesture" or even Fresh Eyes course. Your eyes will literally be open hahah. Another thing you asked was proportion. I would say, your proportions are not that off but additional practice would be useful. And last but not the least... the head and the arm. They are the worst offenders in terms of worsening the final result because the other parts of the fugure are not the focal point, the viewer looks past them. You specifically put the arm on display and told us: hey, look here! And it's off. The solution is simple. Just... take a photo of your own arm and hand in that pose and frickin draw it! I literally did just that for that paintover, so it's that effective, trust me. And the face. Again, that's another focal point, because humans are wired to pay the greatest attention to faces. Here I can't tell you anything othere than to study head rotation more. Asaro head or even Loomis head will help you with that. Overall, you did a great job but there is so much more to learn. Good luck with your studies C: | Artwod Feedback